Coded Typographic Game
The initial idea for this game came when I found myself looking for typographic games. when researching, I found there wasn’t many that concentrated on the values and rules if typography, hence how the idea of Spotted was started. This game is mainly for educational uses in the specified area of typography. The concept of the game is to introduce multiple common and current typefaces within design and how they differ from each other, even if it's only subtle. When thinking about the visual format of design, a key factor to me is the ability to spot errors. Small insignificant details to some, have a big impact on the display to a viewer. The outcome of the game is that the user learns about the anatomy of type and common the names of common typeface’s whether they realise it or not.